Franchised IP
HARRY POTTER: SERIES
Concept: it was about a boy wizard, who is the 'chosen one'. he attended a school of witchcraft and wizadry. it was intended to embed the audience within a world of magic.
inspiration:
British folklore and mythology
The Iliad
The Bible
Aeschylus
The Pardoner's Tale
Macbeth
William Penn
Emma
The Story of the Treasure Seekers
The Wind in the Willows
Dorothy L. Sayers
The Chronicles of Narnia
the little white horse
The Sword in the Stone
Manxmouse
Jessica Mitford
history: there was seven books
Harry Potter and the Philosopher's Stone
Harry Potter and the Chamber of Secrets
Harry Potter and the Prisoner of Azkaban
Harry Potter and the Goblet of Fire
Harry Potter and the Order of the Phoenix
Harry Potter and the Half-Blood Prince
Harry Potter and the Deathly Hallows
Then films
Harry Potter and the Philosopher's Stone
Harry Potter and the Chamber of Secrets
Harry Potter and the Prisoner of Azkaban
Harry Potter and the Goblet of Fire
Harry Potter and the Order of the Phoenix
Harry Potter and the Half-Blood Prince
Harry Potter and the Deathly Hallows part 1
Harry Potter and the Deathly Hallows part 2
Serialised IP
concept: The first design proposal for the game had the working title ‘Dead Man Dan’ and described a game that was a fusion of Capcom’s Ghouls ‘n’ Ghosts with the art style of Tim Burton – especially the look and feel of The Nightmare Before Christmas. In both cases these were things that I was a huge fan of back in the mid ’90s. Lead artist Jason Wilson shared my interest in dark, gothic influenced artwork and we worked together to define the look and feel of the game
inspiration: It was inspired by tim burtons style of art
history: It was released in Europe and North America in October 1998 and in Japan in June 1999. The game was later re-released on PlayStation Network in 2007. The game was followed by a sequel, MediEvil 2, in 2000, and received a PlayStation Portable remake in 2005 titled MediEvil: Resurrection.
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