Wednesday, 3 October 2012

HA1 Task 7 - Contractual, Legal, Ethical and Professional Bodies

Contractual

Employment:

An agreement entered into between an employer and an employee at the time the employee is hired that outlines the exact nature of their business relationship, specifically what compensation the employee will receive in exchange for specific work performed. I have had a personal experience with an emplyment contract, when i started working at Primark i help them by doing the work that is needed to be done and in return they provide me with money to help me save up for things such as driving lessons, games, university etc...

Development:

 Within the gaming industry, most publishers hire game developers to create the games for them. When the occurs the two companies come together and come up with a development agreement in the form of a contract. The conditions of the agreement states the terms, onership and the warranties about the game in development.


For instance, within the terms section, it will shown how the publisher will pay the developers to create the game of there specific standards and it will show if there is any royalties and what the royal rate is.

The ownership is basically who owns the IP (Intellectual property) either the developers or the publishers. If the IP is successful, the ownership can be a strength to both publishers and the developers. The party who has the ownership of the IP will then be able to make and carry on producing merchandise without paying the other party.


Ther warranties is the agreement which tells the developing company that it has to promise that it wont use anyone else's source code when developing the game and the publishing company has to promise that it has the right to as the developer to create this particular game.



License:

When a publisher wants to have a good game made about a movie, tv show, toys, etc.. The publisher and the owner of that inparticular IP make a contract which defines the details of the license agreement.
These details tell us what the publisher can and not allowed to do with that inparticular IP. For example, the publisher may only be able to use some of the characters or certain places.

Although, it will also effect which platforms that inpartictular IP owner is willing to allow the game to be published on, PlayStation, Xbox , etc..

The boundaries in which the game is release will also be apart of the lisense for instance, the game will be released in the USA but not be released in Europe.


There are some contracts that will last a very long time but most 
There is also a term for how long the contract will last (Most contracts don't go on forever). They don't normally run longer than five years. After this term has ended, the license holder no longer has the right to produce merchandise related to the licensed IP.

A good example of this would be The Matrix video game series which was produced by Shiny entertainment Games.











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